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The Super Challenge Grade 4


4.4 ( 3904 ratings )
Oyunlar Eğitim
Geliştirici: JOHNNIE LOVE
0.99 USD

Teacher Feedback:
“The best teaching aid on the market today. Fun and easy for kids to understand and builds their confidence!”
“The most relevant and meaningful student learning that I have ever seen in my teaching career!”
The best math learning app with fun & engaging challenges for students. Work through all 9 challenges and qualify for the Genius Certificate!
This innovative app will build your child or students mathematics confidence and willingness to learn. Making mathematics more understandable for all levels of ability.

FOR PARENTS
The Super Challenge games are designed by teachers for the classroom, we focus on what needs to be learnt, plus areas that students struggle with the most. You can rest assured students are learning the same concepts as in the classroom. The Super Challenge games help children understand mathematics, building their confidence along the way. One of the most important steps is to change the negative mind-set most students have from a young age; The Super Challenge helps to relieve the fear and allows students to build self-confidence.
The Super Challenge games are aligned with the mathematics curriculums of Australia, the U.S.A., Canada and England.

FOR TEACHERS
We have paid particular attention to what engages students and how mathematics is best presented to make it more understandable. By using exciting scenarios relevant and interesting to the specific age group. All games are designed specifically to suit the current math curriculums of Australia, USA, Canada & England.

EDUCATIONAL CONTENT AND CURRICULUM SPECIFICS
Suits Ages: 9 – 10 years old. Designed for: Grade 4 students in Australia, Canada, the U.S.A., and Year 5 students in England.
All of our games are designed specifically to suit the Mathematics Curriculums of Australia, Canada, England and the U.S.A. Designed from the Australian Mathematics Curriculum. https://www.australiancurriculum.edu.au

Challenge 1:
Identifying there are 60 minutes in an hour and 60 seconds in a minute and how to convert between them.

Challenge 2:
Helping students to understand "chance" and how to identify and describe possible outcomes, using everyday language such as "most likely", "equally likely" & "least likely".

Challenge 3:
Teaching students how to read angles and classify them as equal to; greater than; or less than a right angle.

Challenge 4:
Helping students understand multiplication and division. Students must recall their tables up to 10 x 10 and solve problems without a calculator.

Challenge 5:
This game helps students learn how to read a grid map and to interpret a graph. It introduces the Cartesian coordinate system and ordered pairs.

Challenge 6:
Calculating the cost of purchases and change to the nearest five cents, (or five pence), without a calculator.

Challenge 7:
Identifying and converting between familiar units of mass, i.e. kilograms and grams, or pounds and ounces. This game includes both metric and imperial versions.

Challenge 8:
Helping students solve problems involving multiplication using a calculator. The game has a double learning benefit as students must identify, represent and order large numbers.

Challenge 9:
Solve problems involving purchases and the calculation of change with a calculator. It includes the currencies of Australia, Canada, England and the U.S.A.

After completing the 9 challenges, students may then download our genius certificate from our website. Our aim is to build a student’s mathematical confidence, so they are more willing to try harder. We have found this vital in the early stages of learning mathematics, so students may then reach their full potential.

SAFE, AD-FREE ENVIRONMENT
100% safe for kids. There are no advertisements and we do not track usage of our app.
No advertising
No external links
No sharing of data
We make learning mathematics affordable for all. So, let’s start your child or student on their confidence building experience now.